27 JUL 2018 by ideonexus

 The Magic Circle of Gameplay

In the play-state you experience a protective frame which stands between you and the "real" world and its problems, creating an enchanted zone in which, in the end, you are confident that no harm can come. Although this frame is psychological, interestingly it often has a perceptible physical representation: the proscenium arch of the theater, the railings around the park, the boundary line on the cricket pitch, and so on. But such a frame may also be abstract, such as the rules governing the...
Folksonomies: gameplay
Folksonomies: gameplay
  1  notes
 
01 JAN 2011 by ideonexus

 Publication Bias Produces a "Decline Effect"

Jennions, similarly, argues that the decline effect is largely a product of publication bias, or the tendency of scientists and scientific journals to prefer positive data over null results, which is what happens when no effect is found. The bias was first identified by the statistician Theodore Sterling, in 1959, after he noticed that ninety-seven per cent of all published psychological studies with statistically significant data found the effect they were looking for. A “significant” re...
Folksonomies: research decline effect
Folksonomies: research decline effect
  1  notes

Because publications are biased towards positive results, when a phenomenon produced in earlier studies turns out not to be true, then later studies will increasingly have difficulty reproducing the results.